Holo card
An ad for a card shop or a sports drop. A holographic trading card turns in 3D with your footage as its art, and the player breaks out of the frame.

What Vidova will do
Make a 9.3-second, 9:16 ad for the pack drop at my card shop. Show a basketball trading card that turns in 3D, with my player footage playing as the card's art under a holographic foil. On the dunk, punch the card toward the lens and let the player break out of the card and hang out of it through the whole dunk. Then flip the card to its back for a short brand beat with my shop's name and the offer. Footage: I attach a full-body shot of my player dribbling and a shot of the same player dunking, where the ball goes up high in the frame. Make a person mask of the dunk shot, so the player can come out of the card. Keep only the player and the ball in the mask, never the net or the backboard. Look: Use a dark studio with two soft lights, cyan and magenta, that move as the card tilts. The card is about three quarters of the frame wide, with a holographic silver frame, a deep navy ground and a live art window. Write the player's name, REYES, in big foil capitals (Anton) under the art, with ROOKIE 2026 in small foil capitals under it. Make the foil a real holo: rainbow bands that slide across the card as it tilts, a bright light sweep along the diagonal, and small points of glitter that twinkle. From 0 to 0.6 seconds, spin the card in from a steep angle with motion blur. Let it float and tilt slowly, so the foil never sits still, while the art plays the dribble. At 3.4 seconds, on the beat, cut the art to the dunk. As the dunk builds, turn the card square to the lens. Frame the dunk low in the window, so the ball and the arm sit just above the window at the peak. At 4.95 seconds, on the peak and the drop of the song, punch the card 20 percent toward the lens in three frames and flare it white for a moment. The player comes out of the card: 25 percent larger, lifted toward the lens, with the ball high above the card's top edge, a soft drop shadow, and his dark shadow left on the art where he was. Ease the dunk down to about a third of normal speed from just before the peak, with AI smoothing, and hold it for a second while he hangs out of the card. Then ease back to full speed so he finishes the dunk and drops back past the edge of the card before the flip. At 6.64 seconds, on the beat, flip the card over in half a second. The back reads HARDWOOD, a thin foil line and PACK DROP FRIDAY, all in foil. Keep the card turning slowly in 3D after it lands, so the foil bands and the light sweep keep moving across it until the end at 9.3 seconds. Sound: Use a dark trap beat with a near-silent build before the drop, and start it so the drop lands at 4.95 seconds. Add an air whoosh as the card spins in. Add a riser that stops on the punch, with a deep drum hit on the same frame. Add a crowd roar under the moment the player is out of the card, a swish in the flip, a card slapped on a table as it lands, and a glass sparkle for the foil back. Fade the music out over the last second.





